// mdda.h
// multi dimensional dynamic array

double **allocMatrix(int r, int c);
void fillMatrixMdda(double **p, int r, int c, double d);
void addToMatrixMdda(double **p, int r, int c, double d);
void deleteMatrixMdda(double **p, int r);
void multidimensional_dynamic_array(int size);

